![]() It doesn't seem to be particularly happy about being asked to yank down trees. The concept art makes this animal look like a bit of a grump. "But the Eternals have built a bond with that creature to encourage it to do this action when they need it." "Pulling down plantlife and feeding off it is just something it does itself," says Stevenson. It doesn't have a trunk, but it does have a whopping great tail with which to pull down trees, which is exactly what we see it doing in the trailer. This large fluffy friend is a creature inspired by elephants. I really like this image because it grows the idea that Eternals aren't just caring for animals and wildlife, but also the nature and plant life around them, too. ![]() The devs say they're fending off a swarm of insects that are a bit like locusts, going through the world and eating through everything. Next up we have a tree that the Eternals are seen protecting. We know that the game more or less revolves around helping the balance of nature, but if the Eternals are looking to "find things within the world", perhaps they're travellers, looking to document these creatures in some way, as well as help them. I almost feel like there's a slight hint here as to what the Eternals are doing in this gorgeous land. "This creature needs others to help it hunt," says art director, Ryan Stevenson, "which is beneficial to the Eternals as well, to find things within the world". It also has a few more teeny tiny hints at what we'll be getting up to as these Eternals.ĭuring the trailer, we see this bat-like bird swoop down and take some food being offered to it by one of the Eternals, and it's one of the first examples of the "symbiotic relationships" with nature that the game seems to be focussing on. ![]() While this commentary doesn't really reveal anything new, it does confirm that these Eternals, the characters shown in the trailer at the Xbox Games Showcase, are indeed player characters. ![]()
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